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Warhammer FRP Handbook - Thousand Thrones (Hardcover)

$35.22

Thousand Thrones is a campaign designed for Warhammer Fantasy Roleplay promising to lead adventurers from the stinking canals of Marienburg to the western edges of Kislev. When a boy with a birthmark on his chest depicting a comet with two tails personally kills two cultists, he is proclaimed Sigmar Reborn. Supported by a legion of fanatical followers, the Player Heroes are drawn into a dangerous and sinister story involving ancient evil, Chaos cults, lords of the night, and a whole army of other deadly dangerous enemies.

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2
Availability
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Size
27 x 21 cm
Language
Polish
Cover
Hard
Edition
Black and white
Number of sides
342
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Warhammer FRP Handbook - Thousand Thrones (Hardcover)

Thousand Thrones is a campaign designed for Warhammer Fantasy Roleplay promising to lead adventurers from the stinking canals of Marienburg to the western edges of Kislev. When a boy with a birthmark on his chest depicting a comet with two tails personally kills two cultists, he is proclaimed Sigmar Reborn. Supported by a legion of fanatical followers, the Player Heroes are drawn into a dangerous and sinister story involving ancient evil, Chaos cults, lords of the night, and a whole army of other deadly dangerous enemies.

An epic adventure awaits you!

A dark time has come in the Empire of mankind. The Chaos invasion has left the north in smoking ruins, gloomy lands are plagued by beastmen, Chaos cults are rampant, striving to turn honest men and women into babbling slaves of darkness. These horrors breed sorrow and fear among the common folk, trembling in the face of shadows cast by the distant north, seeking salvation from gods, heroes, or anyone brave enough to reclaim the ruined lands. And here comes a hero, but people did not expect it to be a young man from the Barren Land.
Thousand Thrones is a campaign designed for Warhammer Fantasy Roleplay promising to lead adventurers from the stinking canals of Marienburg to the western edges of Kislev. When a boy with a mark on his chest depicting a comet with two tails personally kills two cultists, he is proclaimed Sigmar Reborn. Supported by a legion of fanatical followers, the Player Heroes are drawn into a dangerous and sinister story involving ancient evil, Chaos cults, lords of the night, and a whole army of other deadly foes.


Inside this rulebook you will find nine adventures:

  • Call of Chaos: Adventurers will traverse the streets and canals of Marienburg to uncover the hidden story of the divine child.
  • Calm before the storm: Following the fresh trail of the youth, Player Heroes will be entangled in strange events in a small town at the edge of the Empire.
  • Child's Crusade: The atmosphere thickens as more players and conspirators reveal themselves in this dreadful story.
  • Written in blood: When the Crusade reaches Altdorf to negotiate with the High Theogonist, the mystery clears as a previously hidden enemy makes their move, and new opponents do everything to use the youth for their purposes.
  • Metamorphosis of Villa Hahn: After revealing their main enemy, adventurers face the dangers of Drakwald to rescue the missing boy before the enemy executes their plan.
  • Harbingers of the New Dawn: As the weary Crusade camps near Wolfenburg, enemies plot vile conspiracies.
  • Till death do us part: A side expedition to Sylvania explains many of the dark events happening around the blessed child.
  • Black Witch: Adventurers hurry to Kislev, following the youth to the slopes of the Szargun Peaks. There old enemies return and a new, even more dangerous opponent appears.
  • Womb of the Black Witch: The grand finale of the epic campaign, adventurers must enter the heart of Chaos, fight and defeat its terrifying servants if they want to stop the Black Witch from fulfilling her mad plan.


Whether you use single adventures or play the entire campaign, Thousand Thrones will provide months of exciting action and investigation, full of compelling characters, strange places, and deadly secrets that will surely drive heroes to the brink of madness and beyond!


Attention! This is not a standalone game! WFRP Core Rulebook ED2 is required to play.

Check free additional materials for this system: ADDITIONS

Read the article about character creation: HERE

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Frequently Asked Questions

+ Do you offer personalized dice?

We do not offer personalized dice, but in our range you will find a wide variety of unique dice designs that may meet your expectations. In addition, you can order personalized:

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You can send the graphic to our e-mail address: sklep@rgfk.pl, or add a link to it directly in the dedicated field on the product page.

+ Do you offer starter sets for beginners?

Yes, we offer starter sets – perfect for beginning your adventure with different RPG systems. See offer

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Most ordered products are shipped within 1 business day. Custom-made products may take from 5 to 90 days. Detailed shipping information for each product can be found on its page.

+ Are our dice balanced?

Yes, our dice are carefully made to ensure balance and fair rolls during play. Except for unbalanced models – but those are clearly marked in the description.

+ Do you organize pre-orders for new manuals?

Yes, we regularly offer pre-orders for popular new releases. Details can be found on our website in the section. See offer

+ Do you offer products in digital versions?

We do not specialize in selling digital products, but some of our manuals are sold with a PDF version. Information about this can be found on the specific manual’s page.

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Yes, we do ship internationally. Details can be found on the Shipping Costs page. See details

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We are located in Wrocław, but this is an online store warehouse and we strongly encourage you to choose products before arriving.